Characters live in worlds. Worlds give characters meaning, and give brands the immersive territory to operate in. These are the storyworlds built to date.

That Which Shall Be Restored The tension between balance and anarchy, drawn from Nusantara cultures of Southeast Asia. Built as a mural for exhibition. Proof that the world-building scales to wall size.



The City & The City Mythic figures dropped into contemporary urban space. What happens when old stories live on, now and into the future.






Naming Our Bright and Dark Stars A visual system for the parts of ourselves we leave unspoken, bringing shadows into the light.



Topographies map our emotional landscape, and how memory shifts with time and forgetting.